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Graduate microeconomics I

academic year

Course teacher(s)

Georg KIRCHSTEIGER (Coordinator)

ECTS credits


Language(s) of instruction


Course content

In this course students learn the fundamental building blocks of microeconomic theory and game theory. Topics are the theories of consumption and production; decision under risk and uncertainty; partial equilibrium; general equilibrium (existence, uniqueness and stability) and the two welfare theorems; core and cooperative game theory; normal form games with complete and incomplete information; extensive form games.

Objectives (and/or specific learning outcomes)

After the course the students should be able to use the basic tools of microeconomics and game theory to conduct their own research.


Courses requiring this course

Teaching methods and learning activities

24 hours of lectures + 24 hours of exercise classes

Contribution to the teaching profile

The course provides the knowlegde of microeconomics required to do own research in any field of economics.

References, bibliography, and recommended reading

Mas-Colell, A., M. D. Whinston and J. R. Green (1995) Microeconomic Theory, Oxford University Press.

Fudenberg, D. and J. Tirole (1992), Game Theory, MIT Press.

Carlsson, H. and E. van Damme (1993), Global Games and Equilibrium Selection, Econometrica, 989-1018

Other information


Method(s) of evaluation

  • written examination

written final exam

Mark calculation method (including weighting of intermediary marks)

grade of the course = grade of the final exam

Language(s) of evaluation

  • english