Course teacher(s)
Georg KIRCHSTEIGER (Coordinator)ECTS credits
10
Language(s) of instruction
english
Course content
In this course students learn the fundamental building blocks of microeconomic theory and game theory. Topics are the theories of consumption and production; decision under risk and uncertainty; partial equilibrium; general equilibrium (existence, uniqueness and stability) and the two welfare theorems; core and cooperative game theory; normal form games with complete and incomplete information; extensive form games.
Objectives (and/or specific learning outcomes)
After the course the students should be able to use the basic tools of microeconomics and game theory to conduct their own research.
Teaching methods and learning activities
24 hours of lectures + 24 hours of exercise classes
Contribution to the teaching profile
The course provides the knowlegde of microeconomics required to do own research in any field of economics.
References, bibliography, and recommended reading
Mas-Colell, A., M. D. Whinston and J. R. Green (1995) Microeconomic Theory, Oxford University Press.
Fudenberg, D. and J. Tirole (1992), Game Theory, MIT Press.
Carlsson, H. and E. van Damme (1993), Global Games and Equilibrium Selection, Econometrica, 989-1018
Other information
Contacts
Evaluation
Method(s) of evaluation
- written examination
written final exam
Mark calculation method (including weighting of intermediary marks)
grade of the course = grade of the final exam
Language(s) of evaluation
- english